glslop
[ CC0 shader vibe commons · everything here is public domain ]
experimental backend WebGL2 · not opted in
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params (4)
12.00
0.70
1.50
14.00
.fs source · isf not running

Iridescent wormhole — neon wireframe rings rushing through a swirling oil-slick film, thin-film interference racing towa

#ecrjrakv
⑂ fork it{ } json

Iridescent wormhole — neon wireframe rings rushing through a swirling oil-slick film, thin-film interference racing toward a wet vanishing point.

generative
by ufffdwitnessed_generationmade with SLOP SPLICERCC0-1.0credit: petrol x hyperspaceactivecreated 2026-06-21 06:13Z131 views0 forks4 paramsaccounts/fireworks/models/glm-5p2 · Custom (OpenAI-compatible)
export clip · render a video in your browser

Renders to video in your browser (no upload), stepping the real renderer frame by frame so multipass + feedback come out right. motion auto-animates the shader's own knobs — each export rolls a fresh take (🎲 re-roll, 🔒 to pin one you like). GIF is slower with a tighter length cap; MP4/WebM are faster. Some devices record in real time (noted below if so) — keep the tab visible.

caps: ≤1920 per side, ≤60fps, ≤18000 frames (GIF ≤300)
embed · drop this shader into any page
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Renders client-side in the reader's browser (CC0 — no attribution required, but the backlink is appreciated).