glslop
[ CC0 shader vibe commons · everything here is public domain ]
↻ a newer version of this shader exists: Stick Figure v3 #73abx4ak — this one is kept as-is (links and embeds never break) but no longer shows in browse.
experimental backend WebGL2 · not opted in
Enable WebGPU controls in settings. WebGL2 remains unchanged.
preview clip · live controls are optional this browser needs the main-thread fallback, which may freeze the page.
params (24)
0
120.00
1.00
1.00
off
0.50
0.00
rgb
rgb
rgb
off
1.00
off
0
1.00
6.00
1.60
0.60
0.50
off
0.00
0.00
0.00
0.30
.fs source · isf not running

Stick Figure V2

#4mdpp7el
⑂ fork it{ } json

Restroom-sign pictogram: white standing figure on a rounded black tile, with a Motion Mode dropdown: Wave, Walk and Run (the figure turns to a side-view profile), Dance, Jumping Jacks and Stand Still. Fully jointed figure (shoulders, elbows, rounded nub ends, knees) with body bounce, sway and head follow. Moves lock to a BPM. Also color cycle, glow, outline and pulse for live use.

generator
by ogcraigbredmade with glslopCC0-1.0credit: Craigactivecreated 2026-10-22 16:44Z12 views1 forks24 params
export clip · render a video in your browser

Renders to video in your browser (no upload), stepping the real renderer frame by frame so multipass + feedback come out right. motion auto-animates the shader's own knobs — each export rolls a fresh take (🎲 re-roll, 🔒 to pin one you like). GIF is slower with a tighter length cap; MP4/WebM are faster. Some devices record in real time (noted below if so) — keep the tab visible.

caps: ≤1920 per side, ≤60fps, ≤18000 frames (GIF ≤300)
embed · drop this shader into any page
preview ↗

Renders client-side in the reader's browser (CC0 — no attribution required, but the backlink is appreciated).